Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/319"

From Final Fantasy Inside
Jump to navigation Jump to search
m (2 revisions imported)
(Add opcode description)
 
Line 1: Line 1:
 
* Opcode: '''0x319'''
 
* Opcode: '''0x319'''
* Name: unknown
+
* Name: set map options
 
* Two-word opcode: No
 
* Two-word opcode: No
  
Line 11: Line 11:
 
|-
 
|-
 
| Stack
 
| Stack
| Unknown
+
| Options
| Unknown
+
| Bitmask with map options, see below
 
|}
 
|}
  
 
==== Notes ====
 
==== Notes ====
 +
 +
Sets map and camera options, using a bitmask, with following possible values:
 +
 +
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse; text-align:center"
 +
! style="background:rgb(204,204,204)" align="center" | Value
 +
! style="background:rgb(204,204,204)" align="center" | Meaning
 +
|-
 +
| 0
 +
| (default) mini map on, normal camera
 +
|-
 +
| 1
 +
| camera low
 +
|-
 +
| 2
 +
| show heading on the mini map
 +
|-
 +
| 4
 +
| show big map
 +
|-
 +
| 8
 +
| hide mini map
 +
|}
 +
 +
NOTE: Setting the Options argument to 3 results in a weird, "close-up" camera with player hovering over ground and no ability to move.

Latest revision as of 14:37, 5 April 2020

  • Opcode: 0x319
  • Name: set map options
  • Two-word opcode: No

Parameters

Location Name Description
Stack Options Bitmask with map options, see below

Notes

Sets map and camera options, using a bitmask, with following possible values:

Value Meaning
0 (default) mini map on, normal camera
1 camera low
2 show heading on the mini map
4 show big map
8 hide mini map

NOTE: Setting the Options argument to 3 results in a weird, "close-up" camera with player hovering over ground and no ability to move.