FF7/WorldMap Module/Script/Opcodes/339

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< FF7‎ | WorldMap Module‎ | Script‎ | Opcodes
Revision as of 14:45, 5 April 2020 by Mav (talk | contribs) (Add opcode description)
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  • Opcode: 0x339
  • Name: hide active entity model
  • Two-word opcode: No

Parameters

Location Name Description

Notes

Hides the active entity model from view, while still tracking it with the camera