FF7/WorldMap Module/Script/Opcodes/347

From Final Fantasy Inside
< FF7‎ | WorldMap Module‎ | Script‎ | Opcodes
Revision as of 12:36, 4 April 2018 by my_wiki>BukTop (1 revision imported)
  • Opcode: 0x347
  • Name: move active entity to entity by model id?
  • Two-word opcode: No

Parameters

Location Name Description
Stack Model ID Model to move the active entity to

Notes

Instantly moves the active entity to the position of the specified model.