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Changes

From Final Fantasy Inside

FF8/FileFormat MCH

413 bytes added, 15:39, 7 March 2014
Model-Data: Added data provided originally by Qhimm and posted by Vehek
| Quad count
|-
| 0x20| 4 bytes| Offset of bones|-| 0x24| 4 bytes| Offset of vertices|-| 0x28| 4 bytes| Offset of texture animations|-| 0x2C| 4 bytes| Offset of faces|-|style="background:rgb(255,255,204)" | 0x30|style="background:rgb(255,255,204)" | 0x204 bytes|style="background:rgb(255,255,204)" | Offset of unknown data|-| 0x34| 4 bytes| Offset of skin objects|-| 0x38| 4 bytes| Offset of animation data|-|style="background:rgb(255,255,204)" | 0x3C|style="background:rgb(255,255,204)" | 32 4 bytes
|style="background:rgb(255,255,204)" | Unknown
|}
<small>todo: notes on skinning, animation data</small>
 
 
=MCH Model File List=
<small>todo</small>
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