Difference between revisions of "FF8/FileFormat b0wave"

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m (minor look edit)
my_wiki>MaKiPL
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*Pointers and EOF are '''uint32'''.
 
*Pointers and EOF are '''uint32'''.
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AKAO frame holds "win" music.

Revision as of 13:01, 21 April 2016

By MaKiPL


b0wave.dat is file containing one 4BPP TIM texture with magic animation sequence, AKAO frame and unknown data, which structure is just like a9btlfnt.bft. Current structure:

Offset Name Description
0 Number of sections Number of pointers in file
4 Texture offset (4BPP TIM) Pointer to TIM texture in file (global)
8 Unknown section Pointer to unknown section. Data structure is similar to a9btlfnt.bft
12 AKAO Pointer to AKAO frame inside file.
16 EOF Total size (EOF)
  • Pointers and EOF are uint32.

AKAO frame holds "win" music.