FF8/FileFormat b0wave

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Revision as of 13:09, 21 April 2016 by my_wiki>MaKiPL (Unknown section)
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By MaKiPL


b0wave.dat is file containing one 4BPP TIM texture with magic animation sequence, AKAO frame and unknown data, which structure is just like a9btlfnt.bft. Current structure:

Offset Name Description
0 Number of sections Number of pointers in file
4 Texture offset (4BPP TIM) Pointer to TIM texture in file (global)
8 Unknown section Pointer to Unknown section.
12 AKAO Pointer to AKAO frame inside file.
16 EOF Total size (EOF)
  • Pointers and EOF are uint32.

AKAO frame holds "win" music.

Unknown section

Offset Name Description
0 MAGIC? Maybe some type of header
4 Pointer to texture Pointer to TIM texture (relative)
8 UNKNOWN UNKNOWN