FF8/Main wm2

From Final Fantasy Inside
< FF8
Revision as of 19:42, 20 April 2016 by my_wiki>MaKiPL (Structure)

By MaKiPL


Contents

Info

wm2field.tbl is file that handles the world map to field warping.

Structure

File is 1728 bytes. Where every entry is 24 bytes. Though 1728/24 = 72 entries

One entry:

Offset SizeOf Name Description
0,1 int_12 FieldX Operates FieldX*
1,2 int_12 FieldY Operates FieldY*
3,4 int_12 Field_Z Operates FieldZ*?
4 int_4 UNK_1 Unknown
5 uint_16 FieldID ID of field
7 17 bytes UNKNOWN Unknown


Field location

The field location is obtained from three bytes.

Example:

9A 00 E7 10

To get X axis: 9A 00 (9A 00)

Cheat engine X axis: A0 09

To get Y axis: E7 00 (E7 10) [0 is leftover, and 0 from 10]

Cheat engine Y axis: 70 0E

Another example:

12 04 23 F7

To get X axis: 12 04 (12 04)

Cheat engine X axis: 20 41

To get Y axis: 23 07 (23 F7) [0 is leftover, and 7 from F7]

Cheat engine Y axis: 3F 27

Useful notes

First entry is Balamb Garden

Second entry is Balamb City