FF8/Main wm2

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< FF8
Revision as of 16:05, 24 March 2018 by my_wiki>Albeoris (Created page with "By MaKiPL <br /> == Info == '''wm2field.tbl''' is file that handles the world map to field warping. == Structure == File is 1728 bytes. Where every entry is 24 bytes. Tho...")

By MaKiPL


Contents

Info

wm2field.tbl is file that handles the world map to field warping.

Structure

File is 1728 bytes. Where every entry is 24 bytes. Though 1728/24 = 72 entries

One entry:

Offset SizeOf Name Description
0 short FieldX Operates FieldX
2 short FieldY Operates FieldY
4 ushort (yes) Field_Z Operates FieldZ
6 ushort FieldID ID of field
8 16 bytes UNKNOWN Unknown


Field location

Old wiki page about wm2field stated, that X Y Z coordinates are based on 12 bits. No, they aren't, I made a mistake. They are normal WORDs with sign-extension for X and Y and Z is normal WORD copying and no cmp(0x7FFF), so it's unsigned. The axis are indeed X Y Z, not X-ZY as everywhere else in FF8. Byte after fieldID is some sort of pointer, currently unknown what is it purpouse.

Useful notes

First entry is Balamb Garden

Second entry is Balamb City