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FF8/WorldMap wmsetxx

57 bytes added, 17:51, 10 August 2015
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Section 38: World map textures archive: info about water textures and fx texture
=== Section 38: World map textures archive ===
This section starts with header pointing to '''relative''' offsets to .TIM textures. When engine reads offset as 0 (00 00 00 00) then ends reading offsets (so 0 is end of offset list). This is one of the larger sections in file. THIS section is responsible for 1/2 world map textures (Those are really used in-game). There is 36 textures inside as of original release. Also, sea, beach and special effects texture is present.
{| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"
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