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* Opcode: '''0x28/01'''
* Short name: '''KAWAI/TRNSP'''
* Long name: Character Transparency
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x28
! width="40" | ''4''
! width="40" | ''1''
! width="40" | ''S''
|}
==== Arguments ====
* '''const UByte''' ''4'': Total length of opcode and argument list.
* '''const UByte''' ''1'': Subop code.
* '''const UByte''' ''S'': Switch on/off (1/0, respectively).
==== Description ====
Makes the whole field object, associated with the entity in which script this opcode resides, semi-transparent.
* Short name: '''KAWAI/TRNSP'''
* Long name: Character Transparency
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x28
! width="40" | ''4''
! width="40" | ''1''
! width="40" | ''S''
|}
==== Arguments ====
* '''const UByte''' ''4'': Total length of opcode and argument list.
* '''const UByte''' ''1'': Subop code.
* '''const UByte''' ''S'': Switch on/off (1/0, respectively).
==== Description ====
Makes the whole field object, associated with the entity in which script this opcode resides, semi-transparent.