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UC
* Opcode: '''0x33'''
* Short name: '''UC'''
* Long name: Character movability
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x33
! width="40" | ''S''
|}
==== Arguments ====
* '''const UByte''' ''S'': On/off switch (0/1, respectively).
==== Description ====
Disables or enables the movability of the playable character. If switched to off (1), the player cannot move the character using the directional buttons until a corresponding UC (0) is called.
* Short name: '''UC'''
* Long name: Character movability
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x33
! width="40" | ''S''
|}
==== Arguments ====
* '''const UByte''' ''S'': On/off switch (0/1, respectively).
==== Description ====
Disables or enables the movability of the playable character. If switched to off (1), the player cannot move the character using the directional buttons until a corresponding UC (0) is called.