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→KERNEL.BIN - Section 8: Accessory data format
|style="background:rgb(255,255,255);" | 0x06
|style="background:rgb(255,255,255);" | 2 bytes
|style="background:rgb(255,255,255);" colspan="2" | [[FF7/Battle/Elemental_Data|Elements Affected]]
|-
|style="background:rgb(255,255,255);" | 0x08
|style="background:rgb(255,255,255);" | 4 bytes
|style="background:rgb(255,255,255);" colspan="2" | [[FF7/Status_EffectsBattle/Status Effects|Status Protect]]
|-
|style="background:rgb(255,255,255);" | 0x0C