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* Opcode: '''0x51'''
* Short name: '''WMOVE'''
* Long name: Window Move
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x51
! width="40" | ''I''
! width="80" | ''X''
! width="80" | ''Y''
|}
==== Arguments ====
* '''const UByte''' ''I'': [[FF7/Field/Script/Opcodes/50 WINDOW|WINDOW]] ID to resize.
* '''const UShort''' ''X'': X-coordinate of the window.
* '''const UShort''' ''Y'': Y-coordinate of the window.
==== Description ====
Repositions the window, with the given ID, to the coordinates specified. The window will be repositioned the next time a [[FF7/Field/Script/Opcodes/40 MESSAGE|MESSAGE]] or [[FF7/Field/Script/Opcodes/48 ASK|ASK]], referencing this window, is issued.
* Short name: '''WMOVE'''
* Long name: Window Move
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x51
! width="40" | ''I''
! width="80" | ''X''
! width="80" | ''Y''
|}
==== Arguments ====
* '''const UByte''' ''I'': [[FF7/Field/Script/Opcodes/50 WINDOW|WINDOW]] ID to resize.
* '''const UShort''' ''X'': X-coordinate of the window.
* '''const UShort''' ''Y'': Y-coordinate of the window.
==== Description ====
Repositions the window, with the given ID, to the coordinates specified. The window will be repositioned the next time a [[FF7/Field/Script/Opcodes/40 MESSAGE|MESSAGE]] or [[FF7/Field/Script/Opcodes/48 ASK|ASK]], referencing this window, is issued.