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FF7/Field/Script/Opcodes/90 AND2

1,002 bytes added, 19:21, 14 September 2006
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* Opcode: '''0x90'''
* Short name: '''AND2'''
* Long name: Bitwise AND (16-bit)

==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x90
! width="40" | ''D/S''
! width="40" | ''Dest''
! width="80" | ''Oper''
|}

==== Arguments ====
* '''const Bit[4]''' ''D'': Destination bank.
* '''const Bit[4]''' ''S'': Source bank, or zero if ''Oper'' is specified as a literal value.
* '''const UByte''' ''Dest'': Address containing an operand of the bitwise AND, and that which receives the result.
* '''const UShort''' ''Oper'': 16-bit operand of the bitwise AND, or address of the second operand, if S is non-zero.

==== Description ====
Performs a bitwise AND operation between ''Dest'' and ''Oper'' and stores the result back into ''Dest''.
If the Source Bank is 0 then the ''Oper'' is the operand to AND with.
If the Source Bank is a 16-bit bank, then the ''Oper'' is the address in that bank where the operand is.

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