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FF7/Field/Script/Opcodes/E2 BGROL

37 bytes added, 02:05, 15 September 2006
m
Description
==== Description ====
Turns on the next numerical layer in the background area specified by ''A''. For example, if background area 3 is currently set to [[FF7/Field/Script/Opcodes/E0 BGON|display layer ]] 1 for that particular area, a call to BGROL(0,3) will display layer 2 for that area. If an invalid layer is given, or the background rolls past the last layer for this area, no background is displayed by this opcode.

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