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FF7/Battle/Battle Animation/Animation Script

236 bytes added, 18:31, 29 August 2014
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| DB
| word, byte, byte
| Like A6 96 and AD without the first byte (UNUSED)
|-
| DC
| DD
| byte, byte
|Directly related to DC. Sets some data for an upcoming Effect.
|-
| DE
| byte, byte
|Nearly identical to DD, but uses different data to set the same data that DC uses.
|-
| DF
|
|Calculates an angle from the actor to the center of the opposing team's formation.
|-
| E0
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