Changes

Jump to navigation Jump to search

FF7/WorldMap Module/Script/Opcodes

6,625 bytes added, 08:15, 5 August 2014
Created page with " == Stack Operations: Arithmetic == 015 push neg 017 push logicnot [[FF7/WorldMap_Module..."

== Stack Operations: Arithmetic ==

[[FF7/WorldMap_Module/Script/Opcodes/015|015 push neg]]
[[FF7/WorldMap_Module/Script/Opcodes/017|017 push logicnot]]
[[FF7/WorldMap_Module/Script/Opcodes/018|018 push distance from active entity to light]]
[[FF7/WorldMap_Module/Script/Opcodes/019|019 push distance from active entity to entity by model id]]
[[FF7/WorldMap_Module/Script/Opcodes/01b|01b push unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/030|030 push mul]]
[[FF7/WorldMap_Module/Script/Opcodes/040|040 push add]]
[[FF7/WorldMap_Module/Script/Opcodes/041|041 push sub]]
[[FF7/WorldMap_Module/Script/Opcodes/050|050 push shl]]
[[FF7/WorldMap_Module/Script/Opcodes/051|051 push shr]]
[[FF7/WorldMap_Module/Script/Opcodes/060|060 push less]]
[[FF7/WorldMap_Module/Script/Opcodes/061|061 push greater]]
[[FF7/WorldMap_Module/Script/Opcodes/062|062 push lessequal]]
[[FF7/WorldMap_Module/Script/Opcodes/063|063 push greaterequal]]
[[FF7/WorldMap_Module/Script/Opcodes/070|070 push equal]]
[[FF7/WorldMap_Module/Script/Opcodes/080|080 push and]]
[[FF7/WorldMap_Module/Script/Opcodes/0a0|0a0 push or]]
[[FF7/WorldMap_Module/Script/Opcodes/0b0|0b0 push logicand]]
[[FF7/WorldMap_Module/Script/Opcodes/0c0|0c0 push logicor]]
[[FF7/WorldMap_Module/Script/Opcodes/0e0|0e0 write bank]]

== Stack Operations: Data Sources ==

[[FF7/WorldMap_Module/Script/Opcodes/100|100 reset stack]]
[[FF7/WorldMap_Module/Script/Opcodes/110|110 push constant]]
[[FF7/WorldMap_Module/Script/Opcodes/114|114 push bit from bank0]]
[[FF7/WorldMap_Module/Script/Opcodes/117|117 push special]]
[[FF7/WorldMap_Module/Script/Opcodes/118|118 push byte from bank0]]
[[FF7/WorldMap_Module/Script/Opcodes/119|119 push byte from bank1]]
[[FF7/WorldMap_Module/Script/Opcodes/11b|11b push special]]
[[FF7/WorldMap_Module/Script/Opcodes/11c|11c push word from bank0]]
[[FF7/WorldMap_Module/Script/Opcodes/11d|11d push word from bank1]]
[[FF7/WorldMap_Module/Script/Opcodes/11f|11f push special]]

== Flow Control ==

[[FF7/WorldMap_Module/Script/Opcodes/200|200 jump]]
[[FF7/WorldMap_Module/Script/Opcodes/201|201 jump if false]]
[[FF7/WorldMap_Module/Script/Opcodes/203|203 return]]
[[FF7/WorldMap_Module/Script/Opcodes/204|204 unknown]]

== System Operations ==

[[FF7/WorldMap_Module/Script/Opcodes/300|300 set active entity from model id]]
[[FF7/WorldMap_Module/Script/Opcodes/302|302 move active entity to top of entity list?]]
[[FF7/WorldMap_Module/Script/Opcodes/303|303 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/304|304 set some value for active entity]]
[[FF7/WorldMap_Module/Script/Opcodes/305|305 set wait frames]]
[[FF7/WorldMap_Module/Script/Opcodes/306|306 wait?]]
[[FF7/WorldMap_Module/Script/Opcodes/307|307 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/308|308 set active entity mesh coordinates]]
[[FF7/WorldMap_Module/Script/Opcodes/309|309 set active entity coordinates in mesh]]
[[FF7/WorldMap_Module/Script/Opcodes/30a|30a unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/30b|30b set active entity y offset]]
[[FF7/WorldMap_Module/Script/Opcodes/30c|30c enter vehicle?]]
[[FF7/WorldMap_Module/Script/Opcodes/30d|30d unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/30e|30e active entity play animation]]
[[FF7/WorldMap_Module/Script/Opcodes/310|310 set active light]]
[[FF7/WorldMap_Module/Script/Opcodes/311|311 set light mesh coordinates]]
[[FF7/WorldMap_Module/Script/Opcodes/312|312 set light coordinates in mesh]]
[[FF7/WorldMap_Module/Script/Opcodes/313|313 set light terrain BGR]]
[[FF7/WorldMap_Module/Script/Opcodes/314|314 set light dropoff parameters]]
[[FF7/WorldMap_Module/Script/Opcodes/315|315 set light sky BGR]]
[[FF7/WorldMap_Module/Script/Opcodes/316|316 set light BGR3?]]
[[FF7/WorldMap_Module/Script/Opcodes/317|317 trigger battle]]
[[FF7/WorldMap_Module/Script/Opcodes/318|318 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/319|319 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/31b|31b noop]]
[[FF7/WorldMap_Module/Script/Opcodes/31c|31c unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/31d|31d play sound effect]]
[[FF7/WorldMap_Module/Script/Opcodes/31f|31f unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/320|320 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/321|321 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/324|324 set window dimensions]]
[[FF7/WorldMap_Module/Script/Opcodes/325|325 set window message]]
[[FF7/WorldMap_Module/Script/Opcodes/326|326 set window prompt]]
[[FF7/WorldMap_Module/Script/Opcodes/327|327 wait for prompt acknowledge?]]
[[FF7/WorldMap_Module/Script/Opcodes/328|328 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/329|329 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/32a|32a unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/32b|32b set battle lock]]
[[FF7/WorldMap_Module/Script/Opcodes/32c|32c set window parameters]]
[[FF7/WorldMap_Module/Script/Opcodes/32d|32d wait for window ready]]
[[FF7/WorldMap_Module/Script/Opcodes/32e|32e wait for message acknowledge]]
[[FF7/WorldMap_Module/Script/Opcodes/32f|32f unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/330|330 set active entity from model id]]
[[FF7/WorldMap_Module/Script/Opcodes/331|331 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/332|332 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/333|333 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/334|334 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/336|336 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/339|339 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/33a|33a unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/33b|33b fade out?]]
[[FF7/WorldMap_Module/Script/Opcodes/33c|33c set field entry point?]]
[[FF7/WorldMap_Module/Script/Opcodes/33d|33d set field entry point2?]]
[[FF7/WorldMap_Module/Script/Opcodes/33e|33e unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/347|347 move active entity to entity by model id?]]
[[FF7/WorldMap_Module/Script/Opcodes/348|348 fade in?]]
[[FF7/WorldMap_Module/Script/Opcodes/349|349 set world progress]]
[[FF7/WorldMap_Module/Script/Opcodes/34a|34a unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/34b|34b set chocobo type]]
[[FF7/WorldMap_Module/Script/Opcodes/34c|34c set submarine color]]
[[FF7/WorldMap_Module/Script/Opcodes/34d|34d unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/34e|34e unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/34f|34f set active entity y position]]
[[FF7/WorldMap_Module/Script/Opcodes/350|350 set meteor texture on/off]]
[[FF7/WorldMap_Module/Script/Opcodes/351|351 set music volume]]
[[FF7/WorldMap_Module/Script/Opcodes/352|352 shake camera on/off]]
[[FF7/WorldMap_Module/Script/Opcodes/353|353 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/354|354 unknown]]
[[FF7/WorldMap_Module/Script/Opcodes/355|355 unknown]]
Anonymous user

Navigation menu