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FF7/WorldMap Module/Script/Opcodes/114

833 bytes added, 09:28, 5 August 2014
Created page with "* Opcode: '''0x114''' * Name: push bit from bank0 * Two-word opcode: Yes ==== Parameters ==== {| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; b..."
* Opcode: '''0x114'''
* Name: push bit from bank0
* Two-word opcode: Yes

==== Parameters ====

{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse; text-align:center"
! style="background:rgb(204,204,204)" align="center" | Location
! style="background:rgb(204,204,204)" align="center" | Name
! style="background:rgb(204,204,204)" align="center" | Description
|-
| Code
| Address
| Bit address in bank
|}

==== Notes ====

Pushes the bit at Address from bank0 (Bank 1 in the [[FF7/Savemap|Savemap]]).
Bit addressing counts the data in the bank as one consecutive bitfield, 0 is the first bit of the first byte, 7 is the last bit of the first byte, 8 is the first bit of the second byte etc.

This is a valid parameter to the [[WorldMap_Module/Script/Opcodes/0e0|write bank opcode]].
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