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FF7/WorldMap Module/Script/Opcodes/204

759 bytes added, 10:04, 5 August 2014
Created page with "* Opcode: '''0x204''' & the rest of the 200 series of opcodes * Name: unknown * Two-word opcode: No ==== Parameters ==== {| border="1" cellspacing="1" cellpadding="3" style=..."
* Opcode: '''0x204''' & the rest of the 200 series of opcodes
* Name: unknown
* Two-word opcode: No

==== Parameters ====

{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse; text-align:center"
! style="background:rgb(204,204,204)" align="center" | Location
! style="background:rgb(204,204,204)" align="center" | Name
! style="background:rgb(204,204,204)" align="center" | Description
|-
| Stack
| Unknown
| Unknown
|}

==== Notes ====

All the remaining opcodes in the 200 series are handled by the same code, not much is known about them except that they can trigger other functions to run. Presumably entity and/or function information is encoded in a combination of the parameter and the opcode itself.
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