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* Opcode: '''0x328'''
* Name: unknownset active entity direction
* Two-word opcode: No
|-
| Stack
| UnknownDirection| UnknownValue between 0 and 255
|}
==== Notes ====
Sets the direction of movement of the current active entity. Does not make the entity face the direction of movement like [[FF7/WorldMap Module/Script/Opcodes/304|304]].