Changes

Jump to navigation Jump to search

FF7/Battle/Battle Scenes/Battle Script

45 bytes added, 20:46, 2 December 2008
no edit summary
|
| One of any type
| Link all scripts of this fighter to given fighter.
|-
! style="background:rgb(224,224,224)" align="center" colspan = "4" | Bit Operations
|
| One of any type
| Pops variable from stack.
|-
| 92h
|
| Two of any type
| First pop is attack ID to perform. Second pop's usage is unknown action type (0x20 - enemy attack or 0x24- display string)
|-
| 93h
|
| One of type 1X, one of type 00
| If second pop is 0, reads value from global address and stores in local address of 2010|-| 95h| | One of type 1X, one of type 00| If second pop is 1, takes value at local address 2010 and writes value at global addressmemory bank1/2, get data to 2010 from memory bank1/2 otherwise.
|-
| 96h
|
| Two of any type
| Get fighter elemental defense.
|-
| A0h
Anonymous user

Navigation menu