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Created page with "* Opcode: '''0x042''' * Short name: '''FMOVE''' * Long name: Facing? Move ==== Argument ==== none ==== Stack ==== :''X'' :''Y'' :''Z'' :''????'' (always 0?) :'''FMOVE''' ==..."
* Opcode: '''0x042'''
* Short name: '''FMOVE'''
* Long name: Facing? Move
==== Argument ====
none
==== Stack ====
:''X''
:''Y''
:''Z''
:''????'' (always 0?)
:'''FMOVE'''
==== Description ====
Moves this entity. Unlike the other move functions, this will not cause the entity's walk animation to play, but will make it face in the direction of movement.
[[Category:Unfinished FF8 Opcodes]]
* Short name: '''FMOVE'''
* Long name: Facing? Move
==== Argument ====
none
==== Stack ====
:''X''
:''Y''
:''Z''
:''????'' (always 0?)
:'''FMOVE'''
==== Description ====
Moves this entity. Unlike the other move functions, this will not cause the entity's walk animation to play, but will make it face in the direction of movement.
[[Category:Unfinished FF8 Opcodes]]