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→Battle Formation Data: slight miscommunication
| 0x0A
| 2 bytes
| Gets mapped Contains likely information related to battle unit structure 4020 and contains flags (details pending)row
|-
| 0x0C
| 4 bytes
| Default Gets mapped to battle unit structure 4020-403F and contains flags (copied to unit structuredetails pending). Some of them don't set from here. This flags the same as one set from script to invisible or untargetable enemy.
|}