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FF8/Field/Script/Opcodes/148 MOVEFLUSH

238 bytes added, 08:25, 24 March 2015
Created page with "* Opcode: '''0x148''' * Short name: '''MOVEFLUSH''' * Long name: Flush Movement ==== Argument ==== none ==== Stack ==== :'''MOVEFLUSH''' ==== Description ==== Not confirme..."
* Opcode: '''0x148'''
* Short name: '''MOVEFLUSH'''
* Long name: Flush Movement

==== Argument ====

none

==== Stack ====
:'''MOVEFLUSH'''

==== Description ====
Not confirmed, but I'm pretty sure it halts the current entity's movements.
Anonymous user

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