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| style="background:rgb(255,255,204)" | 1 byte
| style="background:rgb(255,255,204)" | Unknown
|-
|}
=== Worldmap ===
#TODO
=== Triple Triad ===
#TODO
=== Chocobo World ===
{| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"
! style="background:rgb(204,204,204)" | Offset
! style="background:rgb(204,204,204)" | Size
! style="background:rgb(204,204,204)" | Data
|-
| 0x00
| 1 byte (bit field)
| Enabled / In world / MiniMog found / Demon King defeated / Koko kidnapped / Hurry! / Koko met / Event Wait off
|-
| 0x01
| 1 byte
| Level
|-
| 0x02
| 1 byte
| Current HP
|-
| 0x03
| 1 byte
| Max HP
|-
| 0x04
| 2 bytes
| Weapon (4 bit = 1 weapon)
|-
| 0x06
| 1 byte
| Rank
|-
| 0x07
| 1 byte
| Move
|-
| 0x08
| 4 bytes
| Save count
|-
| 0x0C
| 2 bytes
| id related
|-
| style="background:rgb(255,255,204)" | 0x0E
| style="background:rgb(255,255,204)" | 6 bytes
| style="background:rgb(255,255,204)" | Unknown
|-
| 0x14
| 1 byte
| Item Class A count
|-
| 0x15
| 1 byte
| Item Class B count
|-
| 0x16
| 1 byte
| Item Class C count
|-
| 0x17
| 1 byte
| Item Class D count
|-
| style="background:rgb(255,255,204)" | 0x18
| style="background:rgb(255,255,204)" | 16 bytes
| style="background:rgb(255,255,204)" | Unknown
|-
| 0x28
| 4 bytes
| Associated save ID
|-
| style="background:rgb(255,255,204)" | 0x2C
| style="background:rgb(255,255,204)" | 1 byte
| style="background:rgb(255,255,204)" | Unknown
|-
| 0x2D
| 1 byte
| Boko Attack (star count: 0 = ChocoFire, 1 = ChocoFlare, 2 = ChocoMeteor, 3 = ChocoBocle)
|-
| style="background:rgb(255,255,204)" | 0x2E
| style="background:rgb(255,255,204)" | 1 byte
| style="background:rgb(255,255,204)" | Unknown
|-
| 0x2F
| 1 byte
| Home walking
|-
| style="background:rgb(255,255,204)" | 0x30
| style="background:rgb(255,255,204)" | 16 bytes
| style="background:rgb(255,255,204)" | Unknown (unused?)
|-
|}