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FF8/Variables

289 bytes added, 13:15, 6 March 2015
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! align="left" style="background:rgb(224,224,224)" | Byte
| style="background:rgb(224,224,224)" | 0-3| style="background:rgb(224,224,224)" | unused in fields|-! align="left" style="background:rgb(224,224,224)" | Long| style="background:rgb(224,224,224)" | 4| style="background:rgb(224,224,224)" | Steps (used to generate random encounters)|-! align="left" style="background:rgb(224,224,224)" | Byte| style="background:rgb(224,224,224)" | 8-15
| style="background:rgb(224,224,224)" | unused in fields
|-
! align="left" | Long
| 20
| Built-in engine variableBattles won. Controls something with (Fun fact: this affects the basketballshot in Trabia.)
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! align="left" | Word
| 26
| Built-in engine variable. Unknown functionBattles escaped.
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! align="left" | Word
! align="left" | Long
| 68
| Built-in engine variable. Unknown what it does.Enemies killed
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! align="left" | Long
| 72
| Amount of Gil the party currently has?
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! align="left" | Long
| 76
| Amount of Gil Laguna's party has?
|-
! align="left" | Long
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