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FF8/WorldMap charaone

1 byte added, 17:25, 16 February 2019
section 12 (arg4 == 0x12)
| short
| Bone[boneID].RotX
 
|-
| 0x08 + (boneID*6)
| short
| Bone[boneID].RotZ
 
|-
| 0x0A + (boneID*6)
| short
| Bone[boneID].RotY
|}
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