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FF7/WorldMap Module/FIELD.TBL

1 byte removed, 10:46, 10 November 2021
m
Structure
* '''Short''' ''X'': X-coordinate of the player on the next field.
* '''Short''' ''Y'': Y-coordinate of the player on the next field.
* '''Short''' ''ZT'': Z-coordinate Triangle ID of the player on the next field.
* '''UShort''' ''F'': Field ID of the field to jump to.
* '''UByte''' ''D'': Direction the character will be facing on the next field, in the standard game format.
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