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→System Operations
[[FF7/WorldMap_Module/Script/Opcodes/330|330 set active entity]]
[[FF7/WorldMap_Module/Script/Opcodes/331|331 exit vehicle]]
[[FF7/WorldMap_Module/Script/Opcodes/332|332 unknownchocobo runs away]]
[[FF7/WorldMap_Module/Script/Opcodes/333|333 rotate current entity to model]]
[[FF7/WorldMap_Module/Script/Opcodes/334|334 wait for function]]