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|-
| ''6 bits''
| ''Location Region (message ID that will be displayed in menus and savegames, see below)''
|}
''uint16 TextureInfo:9;''
''uint16 ChocoboTracks:1;''
''uint16 LocationRegion:6;''
} WorldMeshTriangle;
structures added by [[User:Cyberman|Cyberman]] 13:43, 10 Jan 2007 (CST)
=== Locations Regions ===
Each triangle has a location region ID that corresponds with the location region name showed in the menu and stored in the save files. The names are loaded from the `mes` file and are 0-indexed. Below is the English list of valid location region names and their IDs:
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"