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| Goblin Island* || Grass || <unused> || Forest || <unused>
|}
''Note: The types marked as <unused> are stored as 00 (Grass) in the table, the reason they're unused is because Grass is always Type 1 and so if the player is on Grass the other types will not be considered''
After deciding whether a random battle should occur the game first performs the Mystery Ninja check. For each of 16 regions it consults a lookup table ('''0x96dee0''' on PC) for a chance (out of 256) if a Yuffie fight should start.