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→EXAMPLE, USING MD1STIN.BSX
== EXAMPLE, USING MD1STIN.BSX==
Using Akari's notes from Q-Gears, the source from Micky's BSX/BCX viewer, information from the wiki ([url=http://wiki.qhimm.com/FF7/Field/BSX]http://wiki.qhimm.com/FF7/Field/BSX[/url]), snippets of things from across the forums, and my own logical deduction, I've broken down MD1STIN.BSX (BSX file from the first field encountered in the game) as an example of BSX structure. In the process, I've come across a few things I'm curious about. Without further ado: