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FF8/Field/Script/Opcodes/148 MOVEFLUSH

9 bytes added, 15:51, 24 March 2018
Created page with "* Opcode: '''0x148''' * Short name: '''MOVEFLUSH''' * Long name: Flush Movement ==== Argument ==== none ==== Stack ==== : '''MOVEFLUSH''' ==== Description ==== Not..."
* Long name: Flush Movement
==== Argument ====
none
==== Stack ==== :'''MOVEFLUSH''' ==== Description ====
==== Description ====
Not confirmed, but I'm pretty sure it halts the current entity's movements.
Anonymous user

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