Difference between revisions of "FF8/Field/Script/Opcodes/148 MOVEFLUSH"
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my_wiki>Shard (Created page with "* Opcode: '''0x148''' * Short name: '''MOVEFLUSH''' * Long name: Flush Movement ==== Argument ==== none ==== Stack ==== :'''MOVEFLUSH''' ==== Description ==== Not confirme...") |
my_wiki>Albeoris (Created page with "* Opcode: '''0x148''' * Short name: '''MOVEFLUSH''' * Long name: Flush Movement ==== Argument ==== none ==== Stack ==== : '''MOVEFLUSH''' ==== Description ==== Not...") |
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Line 3: | Line 3: | ||
* Long name: Flush Movement | * Long name: Flush Movement | ||
− | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
− | ==== Stack ==== | + | ==== Stack ==== |
− | :'''MOVEFLUSH''' | + | |
+ | : '''MOVEFLUSH''' | ||
+ | |||
+ | ==== Description ==== | ||
− | |||
Not confirmed, but I'm pretty sure it halts the current entity's movements. | Not confirmed, but I'm pretty sure it halts the current entity's movements. |
Revision as of 15:51, 24 March 2018
- Opcode: 0x148
- Short name: MOVEFLUSH
- Long name: Flush Movement
Argument
none
Stack
- MOVEFLUSH
Description
Not confirmed, but I'm pretty sure it halts the current entity's movements.