Difference between revisions of "FF8/FileFormat PAK"
< FF8
Jump to navigation
Jump to search
(WIP I got a start on the PAK article. As I figure more out of this file type i'll update this.) |
(added note about which version of the game uses PAK files.) |
||
Line 1: | Line 1: | ||
− | Final Fantasy | + | Final Fantasy VIII's movie files are stored within pak files. This is for the CD 2000 version only. Steam 2013 version uses avi files. '''publish.pak''' contains the Eidos logo. '''disc1.pak''', '''disc2.pak''', '''disc3.pak''', and '''disc4.pak''' hold the rest of the FMV movies. |
=PAK File Structure= | =PAK File Structure= |
Revision as of 05:09, 31 October 2020
Final Fantasy VIII's movie files are stored within pak files. This is for the CD 2000 version only. Steam 2013 version uses avi files. publish.pak contains the Eidos logo. disc1.pak, disc2.pak, disc3.pak, and disc4.pak hold the rest of the FMV movies.
PAK File Structure
The PAK file has no header. Each movie usually contains two BINK videos and a CAM file. A PAK file can contain multiple movies. One BINK file is the low res the other is the high res.
Existing projects you can use to extract the PAK files.
- https://github.com/MaKiPL/OpenVIII-monogame/tree/master/PAK%20Extractor
- https://github.com/MaKiPL/FF8-Rinoa-s-Toolset/blob/master/SerahToolkit_SharpGL/FF8_Core/PlayMovie.cs
BINK files
- Start with 0x42494B "BIK"
- More info: https://wiki.multimedia.cx/index.php/Bink_Container
CAM files
Offset | Size | Description |
---|---|---|
0 | 3 bytes | 0x463850 "F8P" |
6 | 2 bytes (uint16) | Approx number of frames can be extra |