Difference between revisions of "FF8/WorldMap charaone"
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my_wiki>MaKi (→section 12 (arg4 == 0x12)) |
my_wiki>MaKi (→section 12 (arg4 == 0x12)) |
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Line 58: | Line 58: | ||
! Description | ! Description | ||
|- | |- | ||
− | | 0x00 + ( i==0?0: sizeof(entry[i-1]) | + | | 0x00 + ( i==0 ? 0 : sizeof(entry[i-1])) |
| sizeof(entry) | | sizeof(entry) | ||
| while entry.countOfEntries != null | | while entry.countOfEntries != null |
Revision as of 17:25, 16 February 2019
file is different than field [ONE]
Header
Offset | Length | Description |
---|---|---|
0x00 | uint | EOF |
0x04 | (TIM_height * (TIM_width * 4) ) / 2 + 64 | TIM texture |
?? (after TIM textures, usually two?) | VARIES | Chara |
Chara
Offset | Length | Description |
---|---|---|
0x00 | uint | bone section? length (shift left 6) |
0x04 | uint | unknown struct size. Multiply by 8 |
0x08 | uint | unknown size |
?? | uint | 32 * *(dword_24FEE48[v24] + 36)) |
0x38 | uint | section 12 pointer + 2 |
section 12 (arg4 == 0x12)
names are WIP, I'm not quite sure if it's animation, geometry or bones...
Offset | Length | Description |
---|---|---|
0x00 + ( i==0 ? 0 : sizeof(entry[i-1])) | sizeof(entry) | while entry.countOfEntries != null |
- there's no count for these objects, so you have to read all entries one-by-one. In order to understand when to stop you have to check if reading new entry.countOfEntities == 0
entry:
Offset | Length | Description |
---|---|---|
0x00 | ushort | count of entities |
0x02 | ushort | count of bone rotations |
0x04 | ushort | boneEntity |
boneEntity:
Offset | Length | Description |
---|---|---|
0x00 | ushort | count of entities |
0x02 | ushort | count of bone rotations |
0x04 + (entityID * (countOfBoneRot * 6) + 6) | ushort | entityObject |
entityObject:
Offset | Length | Description |
---|---|---|
0x00 | short | Idle X offset |
0x02 | short | Idle Z offset |
0x04 | short | Idle Y (up) offset |
0x06 + (boneID*6) | short | Bone[boneID].RotX |
0x08 + (boneID*6) | short | Bone[boneID].RotZ |
0x0A + (boneID*6) | short | Bone[boneID].RotY |