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- 12:38, 30 July 2020 (diff | hist) (+16) FF9/Sound/AKAO sequence (Fix AkaoChannelInfo mask bits) (current)
- 12:36, 30 July 2020 (diff | hist) (+18) FF7/PSX/Sound/AKAO sequence (Fix AkaoChannelInfo mask bits)
- 10:54, 25 July 2020 (diff | hist) (-57) FF9/Sound/AKAO sequence ("The note will be keyed off 2 ticks before the next note." Lied. This cannot be applied to the late version of AKAO.)
- 18:38, 12 July 2020 (diff | hist) (+44) m FF9/Sound/AKAO sequence
- 18:27, 12 July 2020 (diff | hist) (+423) FF9/Sound/AKAO sequence (Add description to 0xFE 0x10, 0x11, 0x1D and 0x1E)
- 01:27, 12 July 2020 (diff | hist) (+19) m FF9/Sound/AKAO sequence (Rename: Subroutine Jump -> Pattern)
- 01:21, 12 July 2020 (diff | hist) (-15) m FF9/Sound/AKAO sequence
- 01:11, 12 July 2020 (diff | hist) (-63) m FF7/PSX/Sound/AKAO sequence (Channel Pitch LFO -> Vibrato, Channel Volume LFO -> Tremolo)
- 01:10, 12 July 2020 (diff | hist) (-84) m FF9/Sound/AKAO sequence (Channel Pitch LFO -> Vibrato, Channel Volume LFO -> Tremolo)
- 01:06, 12 July 2020 (diff | hist) (+81) FF9/Sound/AKAO sequence (Identify opcode 0xFE 0x0A)
- 00:54, 12 July 2020 (diff | hist) (+334) FF9/Sound/AKAO sequence (Size of all opcodes identified)
- 00:36, 12 July 2020 (diff | hist) (-81) m FF9/Sound/AKAO sequence
- 18:47, 11 July 2020 (diff | hist) (+1,218) FF9/Sound/AKAO sequence (Add description of custom instrument map)
- 10:15, 11 July 2020 (diff | hist) (-36) m FF9/Sound/AKAO sequence
- 07:03, 11 July 2020 (diff | hist) (+16,399) N FF9/Sound/AKAO sequence (Created page with "== Introduction == AKAO sequence is similar to MIDI sequence - it's custom tracker format for playing sequence sound, well tuned specially for PSX. == File Structure == ===...")
- 05:11, 11 July 2020 (diff | hist) (+161) N FF9/Sound (Add subpage links as like as FF7) (current)
- 05:08, 11 July 2020 (diff | hist) (+31) FF9 (Add a link to sound page) (current)
- 04:58, 11 July 2020 (diff | hist) (-14) m FF9 (Fix heading levels?)
- 09:57, 28 June 2020 (diff | hist) (0) m FF7/PSX/Sound/Code Map (current)
- 18:25, 20 June 2020 (diff | hist) (+188) FF7/PSX/Sound/INSTRx.DAT (Add hard-coded load offset information for each files.) (current)
- 17:41, 20 June 2020 (diff | hist) (+8) m FF7/PSX/Sound/AKAO sequence
- 17:40, 20 June 2020 (diff | hist) (-15) m FF7/PSX/Sound/Code Map
- 17:39, 20 June 2020 (diff | hist) (+32) FF7/PSX/Sound/Code Map (Add comment to AkaoPlayer.field_54)
- 05:43, 13 June 2020 (diff | hist) (0) m FF7/PSX/Sound/Opcodes/0xa8aa (current)
- 05:42, 13 June 2020 (diff | hist) (+116) FF7/PSX/Sound/Opcodes/0xa8aa (Add default value information of opcode A8.)
- 18:07, 10 June 2020 (diff | hist) (-77) m FF7/PSX/Sound/Opcodes/0xa8aa
- 18:06, 10 June 2020 (diff | hist) (-2,264) FF7/PSX/Sound/Opcodes/0xa8aa (Add formula for generating the volume table. (linear curve))
- 17:08, 10 June 2020 (diff | hist) (+436) FF7/PSX/Sound/Opcodes/0xfd (Undo revision 5747 by Loveemu (talk)) (current) (Tag: Undo)
- 17:06, 10 June 2020 (diff | hist) (-436) FF7/PSX/Sound/Opcodes/0xfd (Blanked the page) (Tag: Blanking)
- 17:57, 9 June 2020 (diff | hist) (0) m FF7/PSX/Sound/Opcodes/0xb4b5 (current)
- 17:53, 9 June 2020 (diff | hist) (+7,495) N FF7/PSX/Sound/Opcodes/0xb4b5 (Add raw LFO data. In the future it will be desirable to add waveform visualizations and detailed explanations.)
- 18:31, 7 June 2020 (diff | hist) (+111) FF7/PSX/Sound/Code Map
- 18:28, 7 June 2020 (diff | hist) (+82) m FF7/PSX/Sound/Code Map
- 18:13, 7 June 2020 (diff | hist) (+24) m FF7/PSX/Sound/Code Map
- 18:03, 7 June 2020 (diff | hist) (0) m FF7/PSX/Sound/Code Map
- 18:03, 7 June 2020 (diff | hist) (+550) FF7/PSX/Sound/Code Map
- 17:39, 7 June 2020 (diff | hist) (+672) FF7/PSX/Sound/Code Map
- 17:09, 7 June 2020 (diff | hist) (+281) FF7/PSX/Sound/Code Map
- 17:06, 7 June 2020 (diff | hist) (+41) m FF7/PSX/Sound/AKAO sequence
- 16:54, 7 June 2020 (diff | hist) (+3) m FF7/PSX/Sound/INSTRx.DAT
- 16:49, 7 June 2020 (diff | hist) (+4) m FF7/PSX/Sound/INSTRx.ALL (current)
- 13:27, 7 June 2020 (diff | hist) (+439) FF7/PSX/Sound/Code Map
- 10:46, 7 June 2020 (diff | hist) (+109) FF7/PSX/Sound/Code Map (Add AkaoMessage structure.)
- 08:37, 7 June 2020 (diff | hist) (+266) FF7/PSX/Sound/Code Map
- 08:29, 7 June 2020 (diff | hist) (+12) m FF7/PSX/Sound/Code Map
- 08:18, 7 June 2020 (diff | hist) (+576) FF7/PSX/Sound/Code Map
- 18:03, 6 June 2020 (diff | hist) (+5,044) FF7/PSX/Sound/Code Map (Add AkaoPlayerTrack structure)
- 17:51, 6 June 2020 (diff | hist) (-1) m FF7/PSX/Sound/AKAO sequence
- 00:08, 6 June 2020 (diff | hist) (+32) FF7/PSX/Sound/AKAO sequence
- 23:46, 5 June 2020 (diff | hist) (+232) FF7/PSX/Sound/Code Map (Identify more AkaoPlayer members)
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