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From Final Fantasy Inside
Created page with "* Opcode: '''0x042''' * Short name: '''FMOVE''' * Long name: Facing? Move ==== Argument ==== none ==== Stack ==== : ''X'' : ''Y'' : ''Z'' : ''????'' (always 0?) : '''F..."
* Long name: Facing? Move
==== Argument ====
none
==== Stack ==== :''X'':''Y'':''Z'':''????'' (always 0?):'''FMOVE''' ==== Description ====
Moves this entity. Unlike the other move functions, this will not cause the entity's walk animation to play, but will make it face in the direction of movement.