Changes
From Final Fantasy Inside
m
→Accuracy Functions: mis-read the statement and learned what that unknown was :D
Manip_Chance = 255;
end if
if actor's <unknown> accessory property == 5 and //"Increase manip rate" property on Hypnocrown if Manip_Chance >= < 100 then Manip_Chance = 100; end if
end if
If Manip_Chance >= [0..99] then
ManipSuccess = 1;
end if