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Changes

From Final Fantasy Inside

FF7/Field/BSX

No change in size, 07:48, 7 March 2013
Models Section
u32 texture_pointer; // Pointer to texture data.
u32 unknown_pointer; // "Pointer to something. We copy environment settings for models to where it points."
}
[Edit by Lazy Bastard]: Actually, it looks like "unknown_pointer" above is the buffer size for model textures. When adding
a new model to a field, or increasing a model's parts, the last one or two models in the field will likely begin having
texture problems. Increasing this value fixes these problems. Even without adding a new model or new parts, decreasing
this value causes new model texture problems.
}
</cpp>
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