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→KERNEL.BIN - Section 6: Weapon data format
|style="background:rgb(255,255,255);" colspan="2" | Materia Slots
|-
|style="background:rgb(204,204,255)" align="center" colspan="2" rowspan="46" |
|style="background:rgb(255,255,255);" | 0x00
|style="background:rgb(255,255,255);" | No Slot
|-
|style="background:rgb(255,255,255);" | 0x02
|style="background:rgb(255,255,255);" | Empty Left Linked Slot (ultima weapons slots)
|-
|style="background:rgb(255,255,255);" | 0x03
|style="background:rgb(255,255,255);" | Empty Right Linked Slot (ultima weapons slots)
|-
|style="background:rgb(255,255,255);" | 0x05