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1,467 bytes added, 19:54, 19 January 2009
Save Memory Bank 7/F
== Save Memory Bank 7/F ==
 
{| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"
|+'''Table 1: FF7 Save Slot'''
! style="background:rgb(204,204,204)" align="center" | Offset
! style="background:rgb(204,204,204)" align="center" | Length
! style="background:rgb(204,204,204)" align="center" colspan="2" | Description
|-
| rowspan="3" | 0x0FA6
| rowspan="3" | 1 byte
| colspan="2" | World map camera & map display<br />Add two values (one from camera, one from map) and set this byte.
|-
| colspan="2" | Camera: Aerial(00); Closeup(20)
|-
| colspan="2" | Map: Off(80); Small(00); Large(40)
|-
|style="background:rgb(255,255,204)" | 0x0FA7
|style="background:rgb(255,255,204)" | 0x0FAA
|style="background:rgb(255,255,204)" colspan="2" | Unknown
|-
| 0x0FAB
| 1 byte
| colspan="2" | If not 0x00, game crashes
|-
| 32
| 2 byte
| colspan="2" | Fields items mask.<br />0x0001: first potion on MD1STIN.<br />0x0002: second potion on MD1STIN.<br />0x0004: potion at NMKIN3.<br />0x0008: phoenix down on NKMIN1.
|-
| 0x0FFB
| 1 byte
| colspan="2" | Kalm Traveler prices visibility (each bit set back to 0 when picked up)<br />Guide Book (0x01); Master Command(0x02); Master Magic (0x04); Master Summon (0x08); Gold Chocobo (0x10)
|-
| 0x1030
| 1 byte
| colspan="2" | Field screen rain switch (non-zero to turn on rain effect)
|-
| 0x1084
| 16 bytes
| colspan="2" | Chocobo slot 5
|-
| 0x1094
| 16 bytes
| colspan="2" | Chocobo slot 6
|}
== Save Item List ==
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